Please use this identifier to cite or link to this item: http://edoc.bseu.by:8080/handle/edoc/85003
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dc.contributor.authorTurgut, B.-
dc.contributor.authorAydin, N.-
dc.contributor.authorTurgut, D.-
dc.date.accessioned2020-11-10T08:45:01Z-
dc.date.available2020-11-10T08:45:01Z-
dc.date.issued2001-
dc.identifier.citationTurgut, B. SPHERE System / B. Turgut, N. Aydin, D. Turgut // Информационные сети, системы и технологии = Information Networks, Systems and Technologies : в 3 кн. Кн.1 : Труды международной конференции ICINASTe'2001, Минск, 2-4 октября 2001 г. : на англ. яз. / Ред.: А.Н. Морозевич [и др.]. - Мн. : БГЭУ, 2001. - С. 177-182.ru_RU
dc.identifier.isbn985-426-692-3-
dc.identifier.urihttp://edoc.bseu.by:8080/handle/edoc/85003-
dc.description.abstractCurrent computer simulations focus on the visual and auditory senses; yet fail to deal with physical sensations such as motion and orientation. The simulation environment must be able to incorporate these sensations in order to model more closely to the real world. SPHERE System brings a new level of realism through the incorporation of physical sensations to virtual reality applications. This provides a more interactive learning environment for the educational centers, a more interactive gaming environment for the entertainment industry and an alternative simulator basis for military training.ru_RU
dc.languageАнглийский-
dc.language.isoenru_RU
dc.publisherБелорусский государственный экономический университетru_RU
dc.subjectцифровая экономикаru_RU
dc.subjectпрограммное обеспечениеru_RU
dc.subjectпрограммная системаru_RU
dc.subjectsoftwareru_RU
dc.subjectsoftware systemru_RU
dc.titleSPHERE Systemru_RU
dc.typeArticleru_RU
Appears in Collections:Информационные сети, системы и технологии = Information Networks, Systems and Technologies

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