Please use this identifier to cite or link to this item:
http://edoc.bseu.by:8080/handle/edoc/105662Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Smalianets, A. | - |
| dc.date.accessioned | 2025-01-23T14:22:38Z | - |
| dc.date.available | 2025-01-23T14:22:38Z | - |
| dc.date.issued | 2024 | - |
| dc.identifier.citation | Smalianets, A. Gamification marketing: principles and best practices / A. Smalianets; science tutor P. Palubinski // ECON-2024: World Economy and International Business : abstracts of the Second International Student Scientific Conference, Minsk, April 19, 2024 / Belarus State Economic University, etc. – Minsk, 2024. – P. 177-178. | ru_RU |
| dc.identifier.uri | http://edoc.bseu.by:8080/handle/edoc/105662 | - |
| dc.language | Английский | - |
| dc.language.iso | en | ru_RU |
| dc.publisher | Belarus State Economic University | ru_RU |
| dc.subject | геймификация | ru_RU |
| dc.subject | маркетинг | ru_RU |
| dc.subject | маркетинговые технологии | ru_RU |
| dc.title | Gamification marketing: principles and best practices | ru_RU |
| dc.type | Article | ru_RU |
| Appears in Collections: | 2024 | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Smalianets_177-178.pdf | 170.32 kB | Adobe PDF | View/Open |
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